By clicking on the Panel Builder symbol, the following dialog will open:
1. Clicking on "Add a new Step" enables you to create an additional step.
2. "Import Step" allows you to import a new design / step from another file.
3. "Create Panel (Simple)" is described separatly and in detail under the post "Create Panel (Simple)".
4. "Create Panel (Intelligent Nesting)" is also explicitly described in an extra post.
5. "Edit Step" is an additional functionality to be used to individually place the origin.
6. The "Drag and Drop" option allows you to manually place the steps on your panel. Clicking on it, the following dialog will open:
7. Clicking on a step in the list, you can transform the selected step by rotating it or moving it in individually set intervals.
8. This list shows all steps currently placed on the relevant panel with its most important information.
9. Clicking on "Set Fiducials" allows you to define markers on your panel. The following dialog will therefore open:
10. "Add Routing" is used to define the routing for your panel. Clicking on "Add Routing" will open the following dialog:
11. For defining holes on your panel, click on "Set Holes". The following dialog will be opened:
12. "Set Profile" allows you to define the profile of your panel. The following dialog will be opened when clicking on it:
13. Here, you can add another step on your current panel by choosing the step out of the provided list options. You are able to select each step that has been defined for this design.
14. Clicking on "Apply" applies all changes made by you on your currently opened design.
1) After you have adjusted the settings for the next dimensionings you want to add, you can press "Add".
Then, move to the graphic interface to choose two points on your printed circuit board you want to select for measuring their distance. PCB-Investigator thereby helps you with reference points to easily mark e.g. the edge or centre of a component. To set a marker for dimensioning use a right-click. A double-click allows you to change the location of the set marker by entering new values for x and y. You can also easily relocate the connecting line and its associated text information with holding the right mouse botton and shifting the line in its wanted position.
2) Here, you can adjust the settings for the layer, the text and the type of the new dimensioning you want to add.
3) There are three more options you can adjust before adding a new dimensioning: text size, text rotation and font.
4) You can also determine the colors that should be used for the visualization of the dimensioning: line color, text color, back color.
5) Clicking on "Apply" allows you to subsequently change the settings of (3) and (4) for all dimensionings you have determined so far at once.
6) In this list, you will find a overview of all dimensionings you have determined with all their relevant information. You can also adjust the settings by double-clicking on the intended configuration. A right-click on a dimensioning will highlight the appropriate dimensioning in the graphic interface.
7) Here, you can choose the unit you want to use for your dimensionings. Selecting "auto" will apply an automatically choosen unit (most practical solution) for each dimensioning. To avoid misunderstandings using "auto", you should indicate the unit for each of your dimensionings (2).
8) "Set Bounds Dimensionings" sets the dimensionings for your overall printed circuit board (lenght, width).
Example for dimensionings on a design:
To display or hide your dimensionings, click on the framed symbol which can be found under "View".
Clicking on “Add” that can be found under Fabrication, the following window will open.
You have the possibility to add 5 different types of objects:
The here mentioned objects correspond to the different types of objects ODB++ provides.
The description of the placement of lines forms the basis for the explanation of the addition of all the other objects. Overlapping configuration options will only be described here.
1. At first, you have to choose the layer on which you want to add a line.
2. If you want to add attributes to the line, you have to set a hook next to “attributes” and then click on values. Another window will open, which allows you to choose the propriate attributes.
After you have chosen the propriate attribute, click on “Add or Overwrite”. To add the selected attributes, click on “Accept”.
3. You can also decide, whether you want to add a positive or negative line (polarity). If you would put a negative line above a positive on, the negative line would cut away the overlapping parts of the lines.
4. There are three more options you can choose from:
5. To select the type of line you want to add, you have to click on “Symbol” or you have the option to pick a line that’s on the currently opened design. Clicking on “Symbol” will open up another dialog, the Symbol Library. You can then select the propriate line from the symbols provided there. For more information on how to work with the Symbol Library, move to “Symbol Library”.
6. If you choose the other option “Pick”, your mouse will turn into a pen allowing you to pick the type of line on the graphic interface you select for adding.
How to add a line: After the selection of the symbol type, you can now add the line. To do so, right-click on the position in your design that you chose for the new line. A double-click will end the line.
7. You also have three more different options when it comes to adding lines:
8. You are also able to place lines by entering the X and Y coordinates of the start and end point. “Add” will then place the line.
If you want to add pads, click on the button "Pad". You will then see the following window.
The adding of pads works analogous to the adding lines.
There are only a few different options that have to be additionally explained.
You can choose whether to mirror the pads to be placed by setting a hook on either “no Mirror” or “Mirror”.
Another option is the configuration of the angle (0°, 90°, 180°, 270°) that shall be used when placing the pad.
If you want to add a surface, click on the button "Surface". You will then see the following window.
When adding surfaces, there are also a few options differing from the addition of lines. These shall also be explained here.
If you want to add a surface, you have three options:
You can either place a polygon by entering the X and Y coordinates. Enter the coordinates and click “Start”. The defined point will be the starting point of your polygon. Enter new coordinates and click “Add Point”. You can then continue with this procedure until you want to close your polygon. To do so, click “close”.
The other option for placing polygons is just to do a simple right-click at the propriate position in the design. Continue to place more angles of the polygon by further right-clicks. A double-click will automatically close the polygon.
If you place an angle in a way that will hinder the automatic closure, the new (wrong) line will be shown as red instead of blue.
Besides the polarity, you can also select whether to place an isle or a hole into an existing surface. It`s not possible that holes cut each other.
To add a rectangle, you can either also use the method of entering X and Y coordinates or you can select the starting point of your rectangle by a simple right-click. The size of the rectangle can then be determined by moving the mouse. Double-clicking will place the rectangle.
Like when defining the polygon, you have the same two options: You can also select the polarity and whether to place an isle or a hole into an existing surface.
To flood a layer, you have to adjust some parameters to configure the distances that shall be held and the minimal area (regarding the min. total area) and size of the flooding (regarding the min. length /width):
In the case of “Flood Layer”, the use of entering X and Y coordinates is not reasonable.
If you want to add an arc, click on the button "Surface". You will then see the following window.
When adding arcs, there are also a few new options that haven´t been explained yet.
Firstly, you have to define the diameter. You can either define it by entering a specific value or you use the pick tool (“Pick Diameter”) to choose a propriate diameter that has already been used in the graphic interface.
When placing the arc, there are three different methods for setting it:
You can also decide for the direction when placing the arc. You can either choose to place it clockwise or counter clockwise.
If you want to add a text, switch to the button "Text". You will then see the following window.
To place a text, you can decide for the polarity (positive, negative), if you want to mirror the text (mirror, no mirror) and the angle of placement (0°, 90°, 180°, 270°).
You can either place the text by entering values for the X and Y location or you can place it by double-clicking on the propriate position on your design in the graphic interface.
The “X-Size” and “Y-Size” refer to the width and length of the letters.
A simple right-click adds the text on your design in the graphic interfact. You can still place the text on another position by simply moving your mouse. A double-click will then place the text.
To edit objects, you first have to select the object you want to choose for edition (either by double-clicking or by using the selection tool). After that, by clicking on “Edit”, the following window will open showing the parameters of the currently selected object.
There are 4 general options of editing objects:
1. You can either sort the properties by categories or
2. according to the alphabet. It´s also possible to change the properties by entering new values.
3. You will also see all attributes belonging to the selected object. By clicking on the green plus symbol, you can add attributes. The red cross will remove the selected attribute.
5. Editing the objects also refers to changing their position by moving, rotating or oversizing them.
Here, you have some different options to adjust the current position of the selected object. You can move (in specific steps per mm) and rotate your object (change angle) or oversize the object by entering new values for its size or a certain percentage for the augmentation.
6. It´s also possible to look up the 3D Step File Path that is deposit for the currently selected object. You can also adjust the 3D parameters by changing the values for the offset and rotation regarding X, Y and Z axis.
7. At the bottom part of the dialog, you can see 4 further options for editing objects (only the applicable ones will be shown in colour):
Symbols / Objects are stored in the symbol library. You can either access it when e.g. adding or editing objects or you can directly open the symbol library.
By clicking on the tab “Symbol Library” which can be found under the ribbon “Fabrication”, the following window will open.
1. Under “Loaded Library”, you have three different types of libraries to choose from:
To get access to the symbols of one of these symbols, you have to open the subcategories of the corresponding library.
2. Then, you will see a list with all symbols and their properties stored in this library.
3. Selecting one of these symbols in the list, will visualize them on the right side of the list.
4. Clicking on the green plus at the bottom left corner of the dialog will open the following dialog:
Here, you have the choice between different ODB++ symbols that can be adjusted according to your needs by defining their parameters. Clicking on “Accept” will then add the newly defined symbol to the currently opened Library.
5. Clicking the “X” when you have selected a list item, allows you to extinguish this symbol in your library.
6. Clicking on the pen symbol will open up the “Symbol Property Editor”.
The Symbol Property Editor allows you to change the name of the symbol and create a new property by entering a new property name and by choosing a new value type for the symbol.
You can´t delete or edit the properties of a symbol that is a regular feature of your design. When you have selected one of these symbols, the two buttons will be greyed out.
7. If you have selected the currently opened Job as a Library, you have the option to pick any of the symbols on your design in the graphic interface and the corresponding symbol in the list will be highlighted.
There are two more options when you have selected an XML or 365 Library to work with. The dialog for these libraries will also look a bit different:
When choosing either an XML or PCB-I 365 library, you can click on to open another dialog for adjusting the settings of the library.
This editor allows you to create, edit, remove, import and export a (new) library. When adding a new library (click on “Create”), you have to enter a new name for the library and you have to select the propriate path for the library file you want to choose.
If you want to remove a symbol library in the setting dialog by selecting it and clicking on “Remove”.
You can also edit the parameters of an already existing object or add a new symbol from the current selection. Clicking on or double-clicking on a symbol in the list will open a new window of PCB-Investigator allowing you to adjust the currently selected symbol in the list to gain a special symbol that’s not contained in any of the libraries.
To configure this symbol, you can then click on “Add”. This allows you to compile a special symbol. How to add symbols or objects is described under “Add Objects”. If you have completed the compilation of your special symbol, you can click on “Save” or “Save and Close” on the upper right corner of the window and you will get back to the main Symbol Library dialog.